SBS Map Editor Crack Registration Code Free PC/Windows Latest ☝🏿

The SBS Map Editor was designed to be a generalized editor that allows for the creation of 2D map segments. Using 3D models as map segments will cause the levels to feel like “Paper Mario”.

 

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SBS Map Editor Crack Free Download [Win/Mac]

== General Info ==
This editor is a fork of HMM Editor, which is based off of AMapEdit.
It is a 2D editor, and is not able to be used for 3D level editing.
SBS provides “plugins” (utilities) to simplify the job of creating levels with entities, the most famous being XPeria.
== Usage ==
First create an entity, by pressing the create button.
The new entity will be created at the position of your cursor.
You may select a type of entity, and then press the create button again to create the entity.
Or you may simply press the create button, and then specify a location for the entity.
Entity ID is not used in SBS.
Entities are named in the form, “[Position/Rotation/Scale/Material/Texture/Name]”.
To rename a entity, simply edit the name in the entity’s properties.
If a plugin is activated, its name will show up as “(SBS Specific)”.
You can choose to have the entity share the same texture and material as its parent, or have its own texture and material.
If you choose to have a different material and texture from the parent, the entity will not appear in any GUI elements.
If the entity shares the texture and material as the parent, it will appear in GUI elements.
To move an entity, you must first select it.
Then hold down alt (opt key on Windows) and drag it to the desired location.
You may also drag and drop entities.
To rotate an entity, you must first select it.
Then press the up/down arrow keys and the enter key to rotate in the direction you wish.
To scale an entity, you must first select it.
Then hold down shift and hit the up/down/left/right arrow keys and enter to scale in the direction you wish.
If the scale of the entity is too large, you may press the left/right mouse buttons to zoom in/out.
You may also zoom out using the mouse wheel.
There are three zoom modes, normal, half and quarter.
Half and quarter are good values to use on high-resolution screens with small character models.
Normal mode is best for large games.
== Input ==
1. Alt + Drag to place entity
2. Tab (for properties)
3. Enter (for placing entity at location)
4. Enter

SBS Map Editor Crack+ Torrent (Activation Code)

– Opens with the segment world map loaded with tiles.
– Each map segment can have a terrain and walls.
– Can create various kinds of segments (i.e. grass, stone, wood, ocean/water, hills, underground, etc.).
– Uses null tiles to create walls and various types of floors.
– Needs 3D models to create 3D segments (i.e. rivers, lakes, etc.).
– Uses typical and uncommon points of interest.
– Uses random “connecting” points for walls and floors.
– Has a debugging mode for tweaking points of interest.
– Has a debug mode for tweaking walls.
– Can have one or more 3D segments as map segments.
– Can create an unlimited number of “new” map segments.
– Can easily edit existing map segments (from the world map) to change their parts (i.e. change the water level).
– Can easily export/import map segments into the map editor.
– Has various graphics filters for the tiles.
– Has a rotation camera for the camera.
– Has level/player control options (i.e. walk/run/fly/custom buttons).
– Has options for changing the amount of map tiles (i.e. it can get small map segments).
– Has options to change the size of the map tiles (i.e. it can be big map segments).
– Can hide or show the debug options and save the current map.
– Has optional (hidden) printing features.
– Uses no code or resources.
– Uses no items (except for the map tiles and points of interest).
– Uses no level specific items.
– Supports the following platforms:

Mac:
– Mac OSX version for testing.
Windows:
– Windows version for testing.

So what are you waiting for? Try this out and create a map that will be useful!

NOTE: The build is a bit buggy and not set up for deployment.

NOTE: I am using.NET Compact Framework v1.0.

Here is a simplified “build.bat” file:

REM Create a debug build
csc /target:library Debug /optimize+ /nowarn:08 /nowarn:17 /nowarn:15 /nostdlib %1 %2 %3 %4 %5 %6 %7 %8 %9
REM Create a release build
2f7fe94e24

SBS Map Editor

– Create your level from one of the map templates.
– Edit the map with the SBS Map Editor.
– Click the “step” button to advance through the map.
– Your map level will consist of a 2D floor that is a height map, a 3D floor that is a height map for each platform, and a ceiling that is a height map.
– Go to the “Viewer” to display the map using a 3D model.

SBS Map Editor Features:
– Can be used on PC, Mac, Android, or iOS.
– Can be used on Windows 10, Windows 8, Windows 7, or Windows Vista.
– Viewer works on any version of Windows.
– Viewer is fully customisable.
– Map template screen includes:
– Flatscreen, Platform, Flat Elevator, and Flat Elevator with Switch.
– Flat Elevator does not require a switch
– Platforms are included in the map template screen as an easter egg.

How to create the first level of a map with the SBS Map Editor:
1. The first segment of the map is required to be a platform. A platform is a 3D model. The platform can be any height for the platforms you have.
2. The platform map segment must be placed underneath the floor segment.
3. The platform map segment can have a texture applied to it (only its vertices).
4. The platform map segment can be rotated at any angle.
5. A platform segment can be moved from one segment to another when you are navigating in the map editor.
6. A switch can be placed anywhere in the map.
7. The ceiling segment is required. The ceiling can be any height.
8. The ceiling map segment must be above the platform map segment.
9. You cannot place a ceiling segment on top of a platform map segment.
10. You can add flags to the ceiling map segment.
11. You can place a ramp in between segments. This must go from one platform map segment to another platform map segment.
12. The switch must be a height map.
13. The level editor allows you to “step” to the next segment of the map.

How to create the first level of a map with the SBS Map Editor:
1. The first segment of the map is required to be a platform. A platform is a 3D model. The platform

What’s New in the SBS Map Editor?

————–
This editor allows you to build map segments from blocks. You can add a direction to your segments by dragging and dropping the blocks. The editor allows you to rotate the map segment around its centre point and translate the map segment to an absolute position.
SBS Map Editor Features:
———————
* Export map segments to JPG or PNG format
* Export map segments to BMP format
* Export map segments to GIF format
* Export map segments to CGM format
* Export map segments to EXE format
* Export map segments to FBT format
* Export map segments to GIF format
* Export map segments to JPG format
* Export map segments to MML format
* Export map segments to BMP format
* Export map segments to PNG format
* Export map segments to TGA format
* Export map segments to SVG format
* Export map segments to ZIP format
* Export map segments to TIF format
* Export map segments to WMF format
* Export map segments to.TXT format
* Export map segments to.VSD format
* Hide map segments from view
* Scale map segments from 0:1 to 0:2
* Scale map segments from 0:1 to 0:1
* Scale map segments to 0:1
* Rotate map segments around its centre point
* Rotate map segments 0:180°
* Rotate map segments 180°
* Rotate map segments 0:90°
* Rotate map segments 90°
* Translate map segments to an absolute position
* Flip map segments
* Use map segments as walls
* Change line width in map segments
* Show/hide detailed line information in map segments
* Use map segments as bricks
* Show/hide detailed brick information
* Change edge color in map segments
* Speed up/slow down map segments
* Increase/decrease scale in map segments
* Increase/decrease scale in map segments
* Increase/decrease opacity in map segments
* Increase/decrease opacity in map segments
* Increase/decrease opacity in map segments
* Increase/decrease opacity in map segments
* Increase/decrease opacity in map segments
* Modify map segments
* Save map segments as BMP
* Delete map segments
* Automatically close map segments
* Add/remove optional labels in map segments
* Export map segments to EXE format
* Export map segments to S

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System Requirements For SBS Map Editor:

Hard disk space 2GB recommended.
Minimum 3GB RAM.
Recommended 6GB RAM.
Processor:
Dual Core 2.0GHz
Quad Core 2.5GHz
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